She constantly interjects to tell you what to do, which gets old really fast. They made her the epitome of the nagging female stereotype. To be honest, I was so stoked to have a main female character for the first time in a Rune Factory game, but Sonja is one of the worst I’ve seen. Tension arises since they have to deal with being in constant contact with each other, especially since Sonja isn’t exactly the best companion in the world. It’s up to the two pals to unlock the secrets of Fenith Island and reclaim Sonja’s body. Longtime friends Aden and Sonja are hauled to the future and both souls end up transported into Aden’s body. Those who are sick of the amnesiac main character usually at the forefront of Rune Factory games’ plot should find ToD’s story a refreshing change of pace. ToD is a lot of wasted potential that fails to capture the addiction, quirkiness, and lore that allowed Rune Factory to cultivate a hardcore fan following. Rune Factory fans deserve better than what ToD offers: unexciting combat, drab dungeons, an uninteresting cast, and broken, glitchy game systems. In fact, the longer I played the game, the worse it became, as it dragged me from one torturous dungeon to another like a ragdoll. ![]() Naturally, I thought Tides of Destiny was going to continue the trend and take the series to new territories (hello, giant battles and sea exploration!), but I can’t help but ask: where did it all go wrong?ĭespite all of my love for the series, my venture into Tides was not a happy one. ![]() And then a year later, Rune Factory 3 stepped up to the plate and one-upped its Wii predecessor. ![]() It seemed like a sure bet after all, I adored Rune Factory Frontier, even appointing it my 2009 RPG of the Year. Maybe it’s my fault – maybe I just put too much pressure on Rune Factory: Tides of Destiny to fill the console JRPG void.
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